-
- Created in 1971 by psychologist Elliot Aronson (1) to defuse his volatile fifth grade classroom, the jigsaw method (2) has a long track record of successfully reducing classroom conflict and increasing positive educational outcomes. As an empathy builder, it also opens doors of opportunity.
-
-
This tool has multi templates that can aid you in creating a rubric with minimal effort.
Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts
Wednesday, February 12, 2014
Educational Resources & Tech Tools 02/13/2014
Thursday, December 12, 2013
Educational Resources & Tech Tools 12/13/2013
-
Article from the Gates Foundation.
-
A catalog of game based learning resources.
-
MakerBot Academy Math Manipulative Challenge
-
Op-ed on how workers will need to be complements to computers.
-
Learn Google Drive workflow management in my webinar series How to Use Google Drive In School – January 2014 http://t.co/d43mNkOaps
Labels:
differentiation,
Diigo,
Edutopia,
gafe,
game based learning,
gaming,
Google,
Google Drive,
guided inquiry,
infographic,
math
Subscribe to:
Posts (Atom)